QUALITY ENGINEERING
Core AI Debugger
A developer tool for visualizing, inspecting, and debugging AI models on Apple platforms, showcased at WWDC 2026. I led quality validation for it during my Graphics, Games & Machine Learning internship.
QUALITY • AUTOMATION • HARDWARE
I build, test, repair, and improve technology — from software quality and automation to hands-on device repair and personal engineering projects.
FEATURED WORK
A few visuals that represent the kind of products, tools, and interfaces I’ve worked around or built myself.
QUALITY ENGINEERING
A developer tool for visualizing, inspecting, and debugging AI models on Apple platforms, showcased at WWDC 2026. I led quality validation for it during my Graphics, Games & Machine Learning internship.
PERSONAL PROJECT
A desktop app that reads on-screen text with OCR and uses AI to interpret it. Answers appear in an overlay right on top of whatever you’re working on.
APPLE PAY QA
An Apple Pay feature that lets you send money just by bringing two iPhones together. I tested it end to end during my Apple Pay QA internship.
CAREER HIGHLIGHTS
Selected moments that represent how I work and the kind of impact I aim to have.
01
Owned quality validation and helped drive confidence in a developer-facing AI experience ahead of its public showcase.
02
Worked across Apple Pay and Graphics, Games & Machine Learning, gaining hands-on experience with test strategy, automation, triage, and cross-functional quality work.
03
Created scripts, internal utilities, and automated validation workflows designed to reduce manual friction and catch regressions earlier.
04
Identified problems involving privacy, usability, device eligibility, and workflow behavior, then partnered with engineering teams through resolution.
05
My current Apple retail work keeps me close to the physical side of technology, strengthening the way I think about product reliability, serviceability, and the full customer experience.
EXPERIENCE
A mix of quality engineering, automation, support, and repair — all centered on making technology work better.
Apple
2022 — Present
Hands-on device diagnostics and hardware repair in a fast-paced retail service environment.
Apple — Internship
2026 (6 Months)
Quality validation and automation work across machine learning projects and developer-facing experiences.
Apple — Internship
2024 (6 Months)
End-to-end product quality work focused on new payment experiences, device behavior, privacy, and reliability.
PROJECTS
Personal projects that let me explore automation, AI, interfaces, computer vision, and robotics.
See all project write-ups →Real-time hand and gesture recognition from camera input, being built as a control and interaction layer for the Quadruped Robot Platform.
Jetson-powered walking robot concept with LiDAR, camera input, on-device intelligence, and a custom display-driven personality layer.
Desktop overlay that combines OCR and AI-assisted text interpretation to surface useful context directly on screen.
Automated content pipeline for sourcing, narration, composition, and rendering using Python and multiple APIs.
SKILLS
A practical mix of programming, QA, device work, debugging, and development platforms.
EDUCATION
Bachelor of Science
Computer Science • In progress
Associate of Science
Computer Science • 2022
CONTACT
I’m interested in quality engineering, automation, product testing, and technical roles where I can keep learning and building.